[Stuff Making] Making some stuff

Make shiny things to maybe appear in game. Or just dump all the sprites you've been working on. We might use some of them, or other people might use them.

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[Stuff Making] Making some stuff

Postby GodGivenDeath » Thu Sep 03, 2015 12:26 am

I'm working on making some sprite edits as a first dip into this with something relatively simple. Just making different versions of mice for the heck of it. Can't do code myself, but maybe somebody could make it that maybe a player could select mouse form on becoming a mouse?

Me being me, I immediately thought of ideas for special abilities asides from being neat looking and all sorts of big plans that will never come into fruit tuition, as fruits lack tuition, they are fruits.

Here's what I got so far. (Dropbox link because I can not upload .dmi, and am incompetent at trying to get the things as jpeg or other forms for some reason. Possibly the same reason as to how I almost managed to download the Skype Setup thing three times and almost installed it in German without clicking anything or having a virus do it. I still don't know how that happened to this day...)

https://www.dropbox.com/s/gp8fxv1n7f24u ... e.dmi?dl=0
Description: FOR SCIENCE! It has the Science goggles on.
Special Ability: The same thing as the goggles: NOTHING!

https://www.dropbox.com/s/aa6dgjp2drk7e ... e.dmi?dl=0
Description: We gonna have a problem, cat? OH CRAP! MOUSECURITY TO CAT! Also, sunglasses.
Special Ability: Be able to bite back because of extensive mouse combat training. Maybe also slightly more health.

https://www.dropbox.com/s/in6czj7jtso0b ... e.dmi?dl=0
Description: We need to get through here! Also, tiny welding goggles, how does it see?
Special Ability: Able to push buttons. Nothing else unless big plans happen and until I learn to code (probably never) it won't happen.

https://www.dropbox.com/s/ugvzms3hum120 ... e.dmi?dl=0
Description: Cute nurse hat of CUTENESS!
Special Ability: Through being around Runtime long enough, these mice know a sacred art known to few... the OOC Escape button to get back out of that cat.

Taking ideas for more edits and possibly some sort of variation to them so I could try more editing than just lowering a piece of headwear, possibly trimming off a pixel or two.
Last edited by GodGivenDeath on Thu Sep 03, 2015 2:22 pm, edited 1 time in total.
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Re: [Stuff Making] Making some stuff

Postby orbisa » Thu Sep 03, 2015 7:12 am

Remember, the original intent of mouses are to not interact with stuff.

Now. I couldn't stress how insanely dangerous being able to push buttons is...
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Re: [Stuff Making] Making some stuff

Postby GodGivenDeath » Thu Sep 03, 2015 9:15 am

Yeah, but then again most buttons are access restricted, so most buttons are not going to be pushable anyways. And as I said, it was more a silly thought that probably won't actually happen ever. The most I see happening is maybe somebody putting in the edited mice, even if not on this server.
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Re: [Stuff Making] Making some stuff

Postby GodGivenDeath » Thu Sep 03, 2015 2:16 pm

orbisa wrote:I couldn't stress how insanely dangerous being able to push buttons is...

The only buttons I know of that dont require access of any kind are the two buttons in medbay that open the genetics door and the out doors, so that would really be the only ones they can press without being denied. And being mice, i would make it a short delay between pressing and it actually doing anything, since you are a mouse, and probably need to pilush harder on the button, ya lazy rodent. Dont see what the Engineering mouse would be doing in medbay.
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