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viveret wrote:I like the codebase. The map, not so much. Doesn't fit our server's population well.
Aces wrote:I think the new map can work with some alterations to reflect our population.
Arokha wrote:Also in my experience, even in huge areas, people congregate anyway.
Look at ETA and VH chats. People are all in one room even though there are four/five. The other areas don't get use. There's no 'I couldn't connect with anyone' business because if someone walks into a room by themselves and are looking for people, they are not inclined to just sit there by themselves. Unless they DO sit there by themselves in which case they need perhaps a bit of guidance in how to connect with people.
Additionally look at Second Life, where you have a whole sim of some club or whatever, and yet most people are in one spot, because 'that's where the people are', and people just sort of merge into groups like that.
I suspect, even if we don't touch the map, people will all gather in one spot because people have magic people-gravity and will just bunch up when they are seeking scenes and not doing station work.
ArgobargSoup wrote:time ta clowncar inta the last two escape pods
arokha wrote:ArgobargSoup wrote:time ta clowncar inta the last two escape pods
Moving the shuttles is next-to-impossible, but, the station has two lifeboats which seat a total of 20, in addition to six escape pods which each seat 3, plus the cryo shuttle, which seats as many people as you want to freeze, as cryo is a shuttle that undocks and leaves when you escape.
I think you'll be fine. ;p
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