by Molenar » Mon Mar 21, 2016 5:10 am
easiest i find, is when you're starting out, try using whatever might be closest to what you're after, and modify it to suit your needs. Avoid trying anything that requires immense detail because it will be difficult to impart it onto a 32x32 sprite, and even more so for the part displaying on the character as a mere fraction of that size. start with simple stuff, recolors, slight modifications, and once you get used to how it works, you can jump up to more complex stuff. Gotta learn to crawl before ya can run sort of thing. Most of the time what I will do is use a combination of an older version of MS paint, and a free online program that functions kinda like photoshop. it's called Sumo Paint.