runadacino wrote:I have flip-flopped between simply abstaining, or remaining neutral. The reason for such is that as previously stated - unfortunately there had been minimal chance to interact with you in an out of character context to adequately assess your views, beliefs and goals. Now, although we had interacted before on the server on both Cherry Malaise and Maria Houser - and my interactions had been highly positive with Cherry - neither provides me with the necessary insight.
One thing I believe could alleviate this is to expand the list of characters you play you have shared with us. You have mentioned engaging in command roles before and dealing with griefers - but none on your list have I recognized within the past 2 years as fulfilling such roles and we did have overlap in play times.
The other one is what is actually key for me: As a GM, I would be directly affected by policies you have mentioned. From the bits you have already written I do not think there would be chafing - but I prefer to make informed decisions rather than ones on a hunch and thus would like you to elaborate on the following:
- When running events, what manner of events would you like to run?
- Of your fellow staff, what expectations would you have of them?
- What manner of events would you prefer fellow staff to run?
- Is there an event or type of event you'd very much prefer we do not run, or if we already do: stop running?
- This is a presumption - but if you have any policies you had in mind - no matter how minor, no matter how unlikely you believe them to be able to enact - that you'd like to enact upon either staff or server: what would they be?
I am abstaining from making a decision for now, and will re-evaluate based on your responses.
Thanks for the questions and the comments. I've certainly enjoyed our interactions on the server as well. To address your first question, I have gone back through my logs and organized a more complete list of my characters, when I was active with them, and their primary roles. To be honest, this probably fails the two year test, as I have gravitated toward more laid-back positions over the last few years, but I hope it demonstrates a long track record on the server across departments and jobs, with various levels of responsibility.
Character (Peak activity time): Primary roles
Lilly (mid-2013 – Oct 2015, with sporadic appearances since): 40% science, 40% security, 20% bartender w/ experience as HoS and RD
Engineer [lost character with old server purge so details are sparse] (2013): Engineer
Vivi Velera (Sep 2015 – Oct 2015): Therapist
Jess Le’Remissa (Dec 2015 – May 2017): Security Officer / Warden, occasional HoS
Masuma Essa (May 2016 – Jan 2017): Nurse
Sasha Pendra (Oct 2016 – May 2017): Assistant
Mary/Maria Thamas/Houser (Nov 2016 – Present): Primarily chef in early years, primarily visitor in later years, occasional other jobs, including security cadet, exploration, command assistant, HoP, and Captain
Cherry Mallaise (Dec 2016 – Present): Originally chemist, mostly visitor these days
Sica (May 2017): Visitor
Jenny Miles (Oct 2017 – April 2019): Bartender
Lira (Oct 2021 – Current): Very sporadic visitor
Yellow Eyes (Dec 2021): Assisted explorers on space whale
Tula Morsa (Jan 2022): Xenobot
Question Responses
- When running events, what manner of events would you like to run? I typically gravitate toward running smaller, spontaneous events that are easy to avoid/opt out of. Examples would be: 1) A portal opening to somewhere strange, 2) A mysterious statue appearing in the chapel, 3) A tradeship docking with the tether. Broadly speaking, little things that spice up the shift and can help facilitate RP between players, without interfering with the shifts of those that don’t want to participate.
- Of your fellow staff, what expectations would you have of them? The most important things to me are strong communication and mutual respect. I would expect staff to be comfortable being open with one another, and able to have respectful conversations when there are different opinions.
- What manner of events would you prefer fellow staff to run? For me it is less about the manner of events and more about empowering everyone to run the types of events they’d like to see. This includes both staff-driven events along with more spontaneous, player driven events.
- Is there an event or type of event you'd very much prefer we do not run, or if we already do: stop running? Nothing comes to mind. As an admin, I would view my role as working with the player base to facilitate events, and less dictating what events should be run. The only thing I’d add is that, while the occasional event that involves the broader server can be fun, I would want to make sure we are managing the number of these to avoid being overly disruptive to those not wanting to participate, while at the same time providing ways for them to still play without engaging with the event.
- This is a presumption - but if you have any policies you had in mind - no matter how minor, no matter how unlikely you believe them to be able to enact - that you'd like to enact upon either staff or server: what would they be? There are two things I’ll mention here. The first is better analytics. I mentioned this is my initial response, but I don’t think we currently have great analytics to inform our views on events. I would like to see more use of post-event surveys to gather feedback in a more objective fashion. I think even holding a 1-5 scale, ‘How much did you enjoy the round?’ in-game vote question periodically would be helpful for gathering data on what types of things raise or lower player engagement.
The other Policy I’d like to explore is activity requirements on staff. I don’t think this needs to be overly burdensome, but I think it’s important that active staff play periodically to keep a pulse on station culture. Along with this, I would also make it easier for retired admins to rejoin, so that if someone wants to take a break for a few months, they can step down then come back without needing to go through the regular application process.