Discord ID: Uncle fruit #6069
How old are you?: 21
When you are most active? (including timezone): Discord is where I'm mostly active whenever. Station I'm active especially on Mondays, Tuesdays, and Thursdays almost all day, while on the other days, I am active until 6 pm EST and then after 11 pm EST
Roughly how much time do you dedicate to the server each week?: I've had a bit of a lull in inactivity but have started joining for a full round or two each week, about 10-12 hours.
Names of notable characters you play in Vorestation: Bradley Khatibi
How long have you been playing Space Station 13?: Since 2019
How long have you been playing Vorestation?: Since 2019
Explain what most interests you about being staff: I think being able to help out folk and problem solve will not only help with the community but also help build my own skills when dealing with situations like this, so that's pretty cool.
Explain what you think you will least enjoy about being staff: Having to deal with the problems themselves is always something headache inducing for staff in general, but kind of necessary to help keep a healthy community in check.
Describe what role-playing means to you: Roleplaying is a way to not only practice writing and story-telling, but to also cultivate a story-driven experience with other players, interacting and adding onto a world where people can be immersed and well, play roles.
Define what a "Problem Player" is in your own words: A problem player is someone who, after multiple notes and/or talks with staff, still refuse to learn and continue with their behavior on the server. This can range from blatant rule breaking that's never learned from or just someone who constantly skirts the line between breaking the rules and not. Sometimes this is done unknowingly, a legitimate sign of ignorance. But Occasionally there are those that just absolutely refuse to learn from their behavior.
Define a "Toxic Player" in your own words: A toxic player is like a problem player, but their behavior ends up spilling into their interactions with other players, mostly hostile. These players don't even have to be rule-breakers at first, but their attitude only snowballs into borderline harassment and mistreatment of fellow players. Whether this is a gamer attitude or downright shaming others for playstyles or kinks, these players can be worse than problem players at times, harming others and harming the community's health as a whole.
Define "Admin Abuse" in your own words: Admin abuse is plain an simple; using your position of power to benefit only yourself. This can be at the detriment of other players on the server and foster an unhealthy relationship between player and staff if not dealt with accordingly. Staff tools should be used to enhance a player's experience on the server and to keep them safe and happy. Not to be used for only personal gain.
In your opinion, what the biggest problem with the server right now?: I think the server is in a pretty good spot right now. The only real issue is just the lack of staff available at times. And of course, with an influx of new players and a constantly growing server, it's probably best to increase staff over time.
How would you have it resolved?: Bringing in new staff members of course, whether from the ranks of GM or just from the trusted individuals on the server as a whole.
Go through the following scenarios and state how you would deal with it...
- An adminhelp comes in claiming an individual is griefing.
How I'd handle it: Investigate immediately. Information is key and getting a good idea of the entire situation is very ideal. Spectating the player in question is always a good idea, watching them while carefully diving into logs to see if they've done anything problematic. If they're actively griefing, asleeping them takes priority to make sure they're no longer a danger to anyone nearby. After all that, present the facts to them and note and punish accordingly. - A player is upset about a scenario, but they are clearly in the wrong.
How I'd handle it: Calming them down to a point where they're reasonable is important. Once they're in a more reasonable state, address why they're in the wrong in a non-condescending manner and an understanding of their situation and why they'd come to such a take. If they refuse to see reason, depending on the situation, it's probably best if they're given time to reflect before the problem escalates into anything further. - When interviewing several individuals, one is lying but you cannot tell who it is.
How I'd handle it: I'd compare everyone's stories and notes for any discrepancies or trends, most importantly doing a bit of log-diving if need be. If i'm still stumped on the matter i'd ring for another member of staff for their point of view and take on the situation. Another person's opinion, especially after showing their notes, is a good way to come to a conclusion on a situation like this. - After interviewing several individuals, you have a pretty good idea of who is lying, but still lack concrete, infallible proof. Despite your best efforts, some details remain ambiguous. What now?
How I'd handle it: This one is especially tricky. I would do the same as listed above, but even after another member or two's opinions on the matter doesn't show fruit, it'd probably be best to note this all down, especially after double checking through the whole thing. Depending on the severity of the situation, of course notes are in order to allow other staff to be aware of this situation and keep an eye out for any further developments or players involved doing the same thing again. - An individual is playing a character who has sparked several adminhelps regarding said individual, but they are not in any clear violation of the rules.
How I'd handle it: This one really depends on the situation itself and context. If it were an LRP character or someone with barely any OOC notes or flavortext wigging people out, they'd be bwoinked and handled accordingly. But if this is a case of someone skirting the rules and riding that fine line, i'd obviously note them for this behavior and tell them upfront to knock it off. If continued, of course, punished accordingly depending on what they've been doing. But if the person in question isn't really doing anything wrong, no action can really be taken against them and the people ahelping will be told the situation and reminded of this. Again, this all heavily depends on the situation and context of the time but these are the few examples I could think up. - Multiple character deaths have occurred and you are attempting to investigate. One player exhibits poor role-playing skills combined with insulting all those involved, another rushed after trouble started and only used lethal force, and a third went on and attacked several other individuals after the first fight was finished.
How I'd handle it: The first person i'd ask to calm down, getting his side of the story before telling him what he did wrong, point out the things he's done and how he could've handled this better with examples. Depending on what he's done, dish out notes and/or punishments accordingly after checking through his note history for any signs of repeat behavior while encouraging him to better himself.
Second person i'd definitely check their note history alongside their job, reminding them that there are other solutions to these kinds of situations that don't involve braining somebody. Depending on the severity and their experience or prior note history, a jobban or ban would be in order, reminding them that they should be playing a more levelheaded person and that NT wouldn't hire them if their first instinct was to kill someone.
The third person would be dealt with much like the second person, albeit with more severity. The situation was done with and all parties involved ceased their activities and yet this person went on their own little crusade and hurt others in the process. This is borderline griefing and far from the roleplay environment we're trying to uphold. They would be noted and banned immediately, giving them time to reflect and cool off when it comes to their actions and also give us a chance to monitor them for any future behavior like this.
What prior admin/moderator/management experience do you possess, if any?: I was and still am a GM since around 2020 among other things.
Finally, what unique aspects of yourself can you bring to the staff? What can you bring to the team that is, in your opinion, needed?: Well if you need to fill an idiot quota, i'm the right man for the job. In all seriousness though, I hope to help alleviate and help out my fellow staff with admin work, covering some more inactive hours and overall just lending a hand in general.