https://wiki.vore-station.net/Rules#Cre ... charactersCreate and play server-appropriate charactersAlthough this is a roleplaying server based around the completely fantasy fetish of vore, that doesn't mean anything goes because that is possible. Suspension of disbelief is still important to a good experience, and breaking that suspension of disbelief is bad for roleplaying. Characters who break that suspension of disbelief are not allowed. Saying "it's what my character would do" isn't an automatic protection against this rule if what your character is doing breaks that immersion.
Play a reasonably sane and mature character, give them a non-immersion breaking first and last name, do not play obvious reference characters, or characters from published works without a special character application approved for that character.
Keep in mind that people do not like pain or dying and usually try to avoid it without good reason. Give your character a reasonable set of strengths, fears, and weaknesses. When writing things for IC, write things out that sound like speech, not emoticons or lolspeak.
The setting contains no magic. Your character cannot have any superpowers, magical abilities, or anything that does not exist in the setting or cannot be reasonably replicated with game mechanics. If they are not someone who has a good reason to work on the station, they should not be here.
The exception to this is purely private roleplay. For example: If your character and another character are in a dorm by themselves, and the other is OOCly fine with it, your character can display potentially supernatural abilities. This is limited to that roleplay, though. You should not discuss anything about that in public. Use magic at your own risk however, because technically the moment your RP is discovered by someone else, it stops being private, putting you in potential violation of this rule.
Obscenely oversized or undersized characters are forbidden. Minimum height is at least a few inches. Maximum height is about 30 feet. Anything more or less really pushes the already shaky believably of micros or macros existing on the station--and that's coming from a server whose theme is eating people.
If you are playing a whitelisted species such as Diona, Vox, Xenochimera, or whatever else we add in the future, you are expected to play the race as they are canonically meant to be played.
OOC Notes and Flavor Text is required. Your OOC notes must detail your ERP preferences, and your flavor text should not include non-physical attributes (do not include feelings your character has, or how they act).
If your character is suspended, permanently killed off, or otherwise removed from the station as a consequence for something horrible they did in-character, you are expected to not play that character anymore. See the guide about Permanent Death for details.
Do not kill or attack things (including yourself) for no good reason This includes yourself. Even in self-defense your goal is to fight off your attack and escape to go get help, killing in a fight should only be done as a last-ditch effort when it's clear it's a you or them situation.
Suicide or self-mutilation is almost NEVER allowed. Contact an admin if you want to have a character commit suicide. Typically the manner in which suicide is carried out is played as an in-game attention grab and without actual compelling reasons. This can upset those that find this subject OOCly uncomfortable. The punishment for suicide is nearly always a permanent ban, so think about that before you kill yourself.
Excessive responses are also covered by this. Caving in someone's skull for cutting in line, stabbing yourself in the eye with a screwdriver because you are bored, or jumping out an airlock because you're sad, are all examples of being excessive.
Do not powergame Better known as 'playing to win'. As a security person this can be seen as going out of your way and needlessly endangering others to ‘win against’ criminals. As the station AI exploiting loopholes in your laws to get yourself out of them or getting the person who subverted you into trouble is another way. There is an implicit allowance for lawed characters to ERP. You may create loopholes for this reason only.
While this shares several things in common with other rules, it still is it's own entity. Play to have fun, allow yourself to lose now and again and roll with the blows as it can make things potentially even more interesting.
Having way too many skills for one character is another example of this. Just because you're the Colony Director and have access to everywhere doesn't mean you should (or can) know how to do all the different jobs. (See Character Creation regarding skills for more information.)
Identifying Antagonists when you shouldn't be able to is also a violation of this rule.
Do not ‘Self-Antag’Do not be hostile to other crew for no legitimate reason. Don’t break things, steal things, or do other antagonistic stuff just because you’re bored, it's the end of the round, you “want to give Security something to do”, etc. If you're going to be an asshole, have a believable reason why you're being an asshole. Think about how a normal person would behave under similar circumstances.
You cannot have a character with an “antagonist” background without having an approved special character application for that character. Your ex-mercenary ex-ninja ex-cultist is not allowed, but certain criminal backstories might be okay. If in doubt, submit a Special Character Application.
We play on ‘Extended’ round type at all times, and this means that there are no automatically chosen antagonist roles. Most other SS13 servers have antags, but we do not. Any antagonists are staff-selected players, picked to play a specific role.
Remember that if you are selected to be an antagonist-type role, it does give you some wiggle room than usual as far as the server rules go, but it does not give you permission to break any rules. Stick to your objectives, don't be over-the-top and ruining everyone else's fun if you can avoid it. Ask for admin help if you're not sure.