EmoxNeko wrote:I'll put this into consideration. Although. One Question. What do ya mean by Change the DNA Modifer Consoles? How would they be changed? Can't pull a Mettaton on this system or it might just get all borked. Hue.
Right now the DNA modifier factors in the subject's radiation level when determining the success of changing an SE block. However, it factors in radiation A LOT. Additionally, the process is somewhat random to begin with (intensity one wont always increase by 1 even with 0 rad in the patient). As a result, you have high randomness, which is unfun in a case like this, because you'll target one block and irradiate 2 others because lmao balance. Sure, you can keep your patient/test-monkey at 0 rads through rejuvinators, but those take time to work, time to get, time to put into the machine etc., and I don't think it will be a high priority for medbay, and even then isn't full proof. Also, some are talking about moving genetics out of medbay entirely, so good luck getting anti-rad meds then.
I use to do botany a lot, but some times plants/trays will randomly get mutations and take
literal hours to grow. If you utilize all trays constantly, then late into the shift all plants are dead or stuck in perpetual non-harvestable stage. That's not fun. It's similar with genetics atm,
people get sick of things out of their control. It might be interesting/fun the first few times--especially if the randomness is in your favor--but it will quickly become tired and non-rewarding at best, or unfairly punishing at worst.
Of course the counter is always "but rejuvinators/anti-rads-in-trays/whatever", but the process-fixers are often time consuming, tedious, requires multi-job cooperation and is unfun. By the time you even cordinate it properly on most servers, the round is already over. We are, of course, an exception with our 6 hour rounds, but it's still not parturally fulfilling, and when you end up having to do it every shift just to get one job to work well.
Antsy Coder. Characters: Muffy (drider), Jaslene (naga), Susan (slime), Miki (oni), Alythess (Demon)