Page 1 of 1

New code Bugs

PostPosted: Sat Sep 26, 2015 6:04 pm
by orbisa
Ok, so we all get on the same page, write down here the bugs you keep finding on the new code..

Please try to read this thread before posting a new one.

Re: New code Bugs

PostPosted: Sat Sep 26, 2015 6:31 pm
by Kligor
Apple packet is missing sprite. Ill edit this as I find more.

Re: New code Bugs

PostPosted: Sat Sep 26, 2015 6:43 pm
by jollytjerry11
Security has a tile missing wires and pipes that supply it. The tile is under the maintenance door to the east of security.

Engineering should have more access to their own areas.

Handcuffing should be easier like in the other version.

Re: New code Bugs

PostPosted: Sun Sep 27, 2015 2:35 am
by Molenar
Not exactly a bug, but I remember we were talking about eliminating "Phoron" from the lore in place of "Plasma" Just wanted to note there is a scientist alternate job title. "Phoron Researcher"

Re: New code Bugs

PostPosted: Sun Sep 27, 2015 2:41 am
by Vorrarkul
I also spotted phoron bottles in chemistry.

Re: New code Bugs

PostPosted: Sun Sep 27, 2015 10:36 pm
by Aces
There's an issues tracker on Github. Thread locked.