Macro/micro balancing

Screw up game balance and fix bugs by creating more bugs. Now you too can join the discussion. This is where the magic happens. Sometimes actual magic.

Re: Macro/micro balancing

Postby Scree » Sun Jan 22, 2017 2:03 pm

The only concern I have with the PR that's up is that I'm not sure what things call apply_damage() and what things call adjustbruteloss() or whatever. Are we going to see micro bones shattering from 20 brute punches?

edit: and I swear to god if some micro asshole starts shit just to scream "POLICE BRUTALITY" when they take greatly amplified damage from a single hit I will slap the shit out of them
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Re: Macro/micro balancing

Postby techtypes » Sat May 06, 2017 10:07 pm

Question, if we reduce the speed of a micro Unathi metabolism who already have a slow one now, would that mean chemicals would suddenly float in their system far too long? Like healing and stun resistant chems mixed with speed boosting ones in a normal amount for a regular sized person, could suddenly last to the point of irritation for someone trying to catch them or other wise or is this something different i am thinking of...
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