Updated Map: Discussion & Suggestions

Make gateway missions or shiny new stations, then get help when you can't figure out why the fuck there's no air in the rooms. Maybe post finished products to be shared.

Re: Updated Map: Discussion & Suggestions

Postby Kayleen » Mon Sep 07, 2015 6:38 am

I could easily plonk in a crematorium! Will most likely do so next round of map updates.
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Re: Updated Map: Discussion & Suggestions

Postby Molenar » Mon Sep 07, 2015 11:44 am

while we're on the subject of science, maybe a way to vent the misc testing room. have seen it rendered useless via plasma a few times with no easy way to fix it
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Re: Updated Map: Discussion & Suggestions

Postby Molenar » Sun Sep 13, 2015 1:39 am

request: Add a Kimono to the Chaplain Wardrobe. Since Priestess is a listed title, it would make sense to have the appropriate attire
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Re: Updated Map: Discussion & Suggestions

Postby Tasald » Mon Sep 14, 2015 8:52 pm

Will the hos office have a lock down or is it not faceing the outside any more? I havnt seen the blueprints yet .-.
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Re: Updated Map: Discussion & Suggestions

Postby Kayleen » Tue Sep 15, 2015 12:50 am

It's on the inside now. I also added privacy shutters to it.
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Re: Updated Map: Discussion & Suggestions

Postby Tasald » Tue Sep 15, 2015 1:28 am

kool beans.
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Re: Updated Map: Discussion & Suggestions

Postby orbisa » Fri Sep 18, 2015 11:36 am

Been doing some test while I develop a few things, and I saw the following issues:

-Bar Maintenance door, the one from bar to chapel, has only Bar access required, when it should need maintenance too
-Xenoarch suspension field generator is very uncomfortable to take, move one of the floodlights against the interior window so both are accesible
-lasertags lockers are blocking a door, is there a better place to move them to?

Aside from those, map looks great, good job!
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Re: Updated Map: Discussion & Suggestions

Postby Kayleen » Sat Sep 19, 2015 10:29 pm

Thanks!

The map is effectively locked in for now, but I'll tweak stuff like that once the update has been released.
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Re: Updated Map: Discussion & Suggestions

Postby Dhaeleena » Sun Sep 27, 2015 3:11 am

Hey kay, i've learned to map pretty well and i have done some cool stuff, i have fixed some things around and re added the three rest rooms we lost, (south of cargo, science rest room and the one above the pool) i also tweaked security to make it more secure like it should be. Because it has no sense that we change to a new and more advanced station with a deficient security wing. Also i got rid of the public dorms..because public dorms honestly are not good and i know a lot of people that thinks the same and i made the two miserable dorms into six. Here some pics
http://imgur.com/wCfTlY8
http://imgur.com/AiYucDX
http://imgur.com/jrU9syn
http://imgur.com/CB49h77
http://imgur.com/cNHif05
I'm surprisingly enjoying mapping a lot and i wouldn't mind if someone would teach me more stuff as i have a lot of free time and love for the station.
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Re: Updated Map: Discussion & Suggestions

Postby Molenar » Sun Sep 27, 2015 3:49 am

Oh cool, I don't need to rebuild the science wing break room. Thanks Dhael
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