Wickedtemp wrote:On one hand, the age limit for Heads is something that I personally enjoy, because it puts a stop to "I'm your Captain. I worked my way up from Cadet to Officer, then I began my succesful career as the Head of Security, and furthered my career once again and now, here I am... Also it's my twenty-second birthday today, WOOH!"
I understand that some characters happen to have super amazing "quick-learner" abilities from when they were used as a genetic test subject for all of their childhood, but...honestly, I'm not sure a company would put a twenty year old in charge of a multi-billion/trillion dollar research establishment. Even if they had those super amazing learning powers, they'd still likely be young and impulsive, in the eyes of the Heads at Central, choosing the older and more experienced crew would just be the more believable choice. It's the little things like this that makes Virgo a "high-roleplaying" server. We have a "realistic character" rule, if a character could reasonably fit within the lore of the server.
Now, with that said... Since Halo and Fallout both are things that exist in the lore, honestly, a Shinobi from Naruto would probably fit somewhere in there too, as well as Star Wars, the Lego Indiana Jones, and Space Jam. A person who's able to learn skills at an inhuman pace would be considered to be mundane and boring in a world of deathclaws, synths, Master Chief and The Covenant. So, despite the fact that I do not like "underage" characters in Command, the only reason against them that I can see at the moment is that NT would, in all likelihood, hand the job to someone with more experience.
So... Yeah. My two cents. Consider myself neutral.
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