1, the enzymes and extracts seem to work a good bit differently than they used to, the transformative ones specifically being of note, as chems produced by cores can only be drawn out along with volumes of slime jelly, which is extremely toxic, and the beneficial ones seem to be useless watered down, a sharp contrast compared to like they used to be.
2, I feel that Xenobiology should gain a chem master 3000 or something similar for the processing of these items. If only to restore the functionality that used to exist. A dispenser is obviously not needed, but a way to separate the jelly from chems would make things better for Xenobiology and I think xeno flora too, as some of the plants could be used to contribute to chems needed elsewhere or to
3, there is either a bug or new feature, not sure which it's supposed to be, that allows the killing of slimes via extinguisher, with them on the other side of a windoor. it makes little sense unless the doors are somehow vented to allow the cold through, but then, I doubt they would be air tight.
4, the slimes all have faces now, that is fuking adorable and I want one like IRL as a pet, though it's have to be one of the tamed ones cause I can't afford monkeys
5, after playing with gold cores for a bit, I found that there are both "fox" mobs and "Renthur" mobs that can spawn of it. I doubt the named ones are supposed to be there.