Security Changes

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Security Changes

Postby orbisa » Sun Sep 27, 2015 1:48 pm

Okay, I don't usually play security, but, I played the other side of it (ie, antags) enough to know what I am talking about in this issue.

Namely, Stun batons that don't instantainly stun you and agresive grabs handcuffs, so, what do you guys think?

is it good, bad, regular? I urge you to try it a bit before commenting but, as far as I am concerned, I do not welcome these changes, since I believe the only true advantage security officers had to choose the baton over the ranged weapons (more now that we have flash ammo), was the instant stun.
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Re: Security Changes

Postby Aces » Sun Sep 27, 2015 2:02 pm

I think stun batons not instantly stunning is quite bullshit. It made sense for tasers. It's bullshit with stun batons. I plan to revert this if no one else does.

Aggressive grab cuffs makes sense to me.
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Re: Security Changes

Postby orbisa » Sun Sep 27, 2015 2:12 pm

Thanks, stun batton not stunning is like plasma not being flamable
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Re: Security Changes

Postby Aces » Sun Sep 27, 2015 3:26 pm

Shhh. It's Phoron now. e_e

Because copyright infringement by Nanotrasen. Not at all because Bay is speshul snowflek.
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Re: Security Changes

Postby Aces » Sun Sep 27, 2015 4:29 pm

viewtopic.php?f=20&t=248 New thread. Post all issues in this new thread which haven't been fixed or mentioned yet.
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