by Scree » Mon Jul 13, 2020 4:06 pm
mechanical skills would be a nightmare and need to tie into a whole lot of things, plus I'd rather not lock people's ability to perform on the station behind how well they minmaxed their character sheet by dumping their cooking skill for maximum robustitude.
The rules we have are just not to steal anyone else's job and honestly that's all I really want to enforce, dropping the no-fun-allowed hammer on someone going to fight shit in the wilderness as a cargotech or whatever is kinda meh. Bay has skills tied to whatever job you are, but bay doesn't have continuity and it'd be immersion-breaking for someone to forget how to be an engineer because they signed on to mine today - and there's nothing stopping people using multiple slots or adjusting their skills between shifts to let them play every job as a single character anyway.
If we want to limit people joining as too broad a skillbase on one character, bearing in mind that we already have rules about stealing other people's jobs, personally I'd rather throw our existing (useless) skill system in the bin and go with a "career" system instead that just limits what priorities you can set a job to. There's no point trying to stop people joining as other things as they might like to change their mind later and they can just redo character setup anyway, just... put a soft-barrier in the way so people know what they're supposed to be able to do.
With that in mind, I've been toying with an idea something like this:
Replace the "skills" tab on character setup with a "career" tab. On this, you pick a "primary" and two "secondary" jobs, from the existing list of job titles. Only your primary may be a department head (HoS, CMO, RD, CE - the heads of the four main departments)
Now you go to the existing occupation tab, and the priority you can set a given job to is governed by your career choice as follows:
All three career jobs (primary and secondary) can be set at any priority up to HIGH.
If your primary is not a head, then the head of your primary job may be set up to MEDIUM.
Any non-head job in the same department as your primary job may also be set up to MEDIUM.
Any non-head job in the same department as your secondaries may be set at LOW.
Finally, all service department jobs and non-department heads (HoP and CD) may be set at LOW.
Silicon and offmap roles would not be subject to any restrictions.
People would still be able to latejoin with the "show hidden roles" button and so on.