this is in relation to this github "fix" https://github.com/VOREStation/VOREStation/pull/7134
tl;dr stop xenoarch and RDs taking over the belt shuttle without addressing why they are stealing the mining shuttle. I also don't want to turn this into should they use it but fix the reasons why they are. This leads most xenoarchs to go looking for anomalies that has a lot more effects and mechanical challenges
as the common xenoarch pool is repetitive and quite boring they all do the same things and it's possible to learn all their tricks in a shift. Even the talking ones, that I've discovered will replay words for all of mary had a little lamb, only only the last half of crawl out through the fallout.
As is, anomalies have been stupidly rare. I had a week of shifts were I couldn't find a big one in solar, mining, or the underdark. My character got fed up with all that and started creating their own.
A big group noticed that the belt mining area regenerated its xenoarch pool on command. Getting round the issue of some never spawning. Not only that but due to it not getting used until late shift, there was no risk of minings, mining the anomaly away. Understandably this annoyed some miners
A second bullet here is the teleporter reworks. It used to be possible to teleport science members with the t-pad to a few planets while the explorers were doing their thing in caves or dorms. Using the explorers shuttle doesn't really work. Many pilots see quantum pads as "job stealing" so will refuse to set it up, as well as the explorer's shuttle being used by the explorers, and the supply line that goes with it. Non-explorers are still treated as an out group by enough explorers to make life difficult. In this odd spot of needing protected too much to be left to do our own thing but not deemed good enough to help exploring.
so as is to see what anomalies you might get 1 or 2 every 13 hours and it kinda sucks. It might even just get dug by a miner with no clue it was even there. Mutiple fixes for people being stupid have slowly limited what people can do by reduceing the z levels they can spawn on, or xenoarchs have access to. But never increasing the spawn rate. Without changes I can quite see the next step being anomalist and xenoarch players picking pathfinder or RD to take over the explorer's shuttle to do anomaly testing. Or even CD to disappear and take over the belt mining area still. If we make anomalies more common on the planet, that problem should be fixed before they try, and it will make all the rule following anomalist have a job to do.