Just a suggestion for the future in xeno botany, even though it isn't here yet would be cool to have a few vore baced plants people in xeno botany can grow. these would be extremely danagerous in their base form but can be mutated in ways to be useful
concept example
venus man trap
info: a native plant to a small moon around the sergal home world these plants are capable of trapping and dissolving a person in minutes. though they do not have a long reach and do not care what they eat.
works: does not require water or nutrients in soil instead eats things for nutrients easiest way to care for is to feed a monkey, has glowing fruit that can be harvested while it digests prey. this fruit can be eaten or used for mutating the plant.
mutating: to mutate the man trap one must simply put plasma and a mutigen in the fruit then plant.
mutations
harming
faster digestion: requires more food but produces more fruit more likely to snap up the botanists
monkey loving: will not attack anything that isn't a monkey.
longer reach: can snap up things at angles instead of just in front of it.
neutral
none digesting: this type doesn't need anything and will let things out after eaten
rainbow fruit: fruit that when eaten can do one of many things from shrinking to growing, to even turning a person into a mouse for a bit.
helping
healing acid: acid only harms monkeys now, and heals anything put in it. (can be used as a healing pod)
metal fruit: fruit can be cut open to give ore (fruit is grey)
plasma fruit: fruit when when blended turn into a plasma powder (fruit is purple)
no clue how mutations in plants work but how they would work for this one is you get a chance of a fruit mutation and misc mutation. example you can have a healing acid one that has metal fruit but first you need to have had a none digesting one with metal fruit. yeah not fully thought out.