Dhaeleena wrote:They can still gain said same advantage by just using one the various in-game items that instantly change your size with little to no drawback ace.
Also we all were told several times the verb was removed because we have several new ways to change sizes now
Yea, but now they have to
get the items first, rather than just suddenly use the ability because they can.
And no, you all were told several times that we removed sizechanging because it was abused,
and so we added a bunch of ways to change sizes in-game otherwise.
Zap-zapper wrote:Some scenes are really tough without that verb, so...please, either bring it back, or give "Sizeshifting" trait to character, or a shrink ray in a loadout, or anything. Implanting NIF is not always possible, materials for a shrink ray is not always available, and so on.
No, really, I am tired of asking admins of giving me a shrink ray, because we just...can't freely resize our characters anymore.
Sizeshifting trait could be interesting. Part of the issue (though a more minor one) with size shifting at will is most characters shouldn't have the ability at all. Humans, Tajaran, Unathi, etc, none of them should be changing size, because none of them have that ability.
On the other hand, a Promethean would probably have that ability.
Likewise you could create a custom species and include a little blurb about it in your description. "John Doe is a Agmasian from the planet Agmasia! His species are known for the ability to change their size if frightened or angry." Not only does this suddenly fix immersion issues, but now a player who encounters you is prepared for the chance you could change size.
Godmoding is the abuse of abilities out of nowhere that you didn't have before. Godmoding was a real problem with the size changing mechanic. Turning it into a trait or forcing players to use items eliminates this problem.